Aetheris Consulting
All case studies

Swipe War

A mobile strategy game built around swipe mechanics, blending real-time tactical decisions with casual accessibility — demonstrating end-to-end product development from concept to launch.

Game devMobileUX designProduct
Applied AI delivery
Mobile strategy game
Operational leverage
Case architecture11

The existing operating model made mobile strategy game slow to inspect, difficult to scale and dependent on manual coordination.

Gameplay design balancing strategic depth with accessible swipe interactions. Core interaction logic: gesture recognition, game state and progression systems

Showcases full-stack product capability, from ideation and UX through engineering and launch preparation.

From signal to controlled action.

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Gameplay design balancing strategic depth with accessible swipe interactions

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Core interaction logic: gesture recognition, game state and progression systems

The system changes the operating baseline.

Showcases full-stack product capability, from ideation and UX through engineering and launch preparation.

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